Wild Ally Sting Wasp | ||
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Alternate: | Wild Ally Sting Hornet | |
Card Attribute: | WIND | |
Card Type(s): | [ Insect/Union/Effect ] | |
Level: | Level 2 | |
ATK/DEF: | 950 / 450 | |
Card Lore:
This card can only be added to your hand by a card that specifically designates searching for a "Wild Ally" monster. Once per turn, during your Main Phase, if you control this Monster on the Field, you can equip it to a Wild HERO Sting Rogue on your side of the Field as an Equip Spell Card OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a Monster by this card's effect, the equipped monster gains the following effect. When a monster isn't destroyed by battle with this card it loses 500 perm attack or defense depending on which battle position it is in at the time. These effects don't stack and one monster can't lose both attack and defense. 1 Monster can only be equipped with 1 Union Monster at a time. If the equipped Monster is destroyed as a result of battle, destroy this card instead.) | ||
Card Limit: | Unlimited
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Wild Ally Sting Wasp
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