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  • NovaTsukimori

    SL05-JP023 - SR
    Eye of the Storm
    Field Spell
    When a Thunder monster activates its effect in the hand (except during the Damage Step): You can add 1 Thunder monster from your Deck to your hand. During your Main Phase: You can discard 1 monster, then target 1 of your banished Thunder monsters; add it to your hand. You can only use each effect of "Eye of the Storm" once per turn.

    SL05-JP004 - NPR
    Thunder King Jet Blue
    LIGHT/Thunder/Effect
    Level 6
    2200/1800
    You can discard this card, then target 1 Thunder monster in your GY; add it to your hand. You can banish this card and 1 Thunder monster from your GY; add 1 Level 5 or higher Thunder monster from your Deck to your hand. You can only use 1 "Thunder King Jet Blue" effect per turn, and only once that t…







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  • NovaTsukimori

    WOFD-JP002 - R
    Blood Moon Asag
    DARK/Cyberse/Pendulum/Effect
    Level 5
    1800/2200
    Pendulum Scale: 8/8
    Pendulum Effect: During your Main Phase: You can target 1 face-up "Blood Moon" card you control; destroy it, and if you do, Set 1 "Crimson Eclipse" Spell/Trap directly from your Deck. You can only use this effect of "Blood Moon Asag" once per turn.
    Monster Effect: During your Main Phase: You can target 1 face-up Spell/Trap you control and 1 Spell/Trap your opponent controls; destroy them. If this card is destroyed by battle or card effect: You can add 1 "Blood Moon" monster or 1 Level 4 or lower Cyberse monster from your Deck, except "Blood Moon Asag". If this card is banished: You can add 1 Level 7 or lower "Rift Beast" Pendulum Monster from your De…






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  • NovaTsukimori

    SL05-JP003 - NPR
    Thunder King Sphere Dragon
    LIGHT/Thunder/Effect
    Level 5
    1600/800
    During your Main Phase: You can discard this card, then target 1 LIGHT Thunder monster in your GY, except "Thunder King Sphere Dragon"; add it to your hand. (Quick Effect): You can target 1 monster your opponent controls; return both this card and that target to the hand. You can only use each effect of "Thunder King Sphere Dragon" once per turn.

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  • NovaTsukimori

    WOFD-JP032 - UR/UtR/ScR
    Red-Eyes Scorching Earth Dragon
    DARK/Dragon/Fusion/Effect
    Level 7
    2800/2400
    2 "Red-Eyes" monsters
    Once per turn, during your opponent's turn (Quick Effect): You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your hand or GY, except "Red-Eyes Sorching Earth Dragon". During the Main Phase (Quick Effect): You can banish this face-up card and 1 face-up monster your opponent controls, and if you do, inflict damage to your opponent equal to that opponent's monster's original ATK. During the End Phase, return both monsters to the field. You can only use this effect of "Red-Eyes Scorching Earth Dragon" once per turn.

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  • NovaTsukimori

    WOFD-JP023- SR/ScR/20ScR
    Red-Eyes Scorch Black Dragon
    DARK/Dragon/Effect
    Level 7
    2400/2000
    This card is treated as a Normal Monster while it is in the GY. You can only use each of the following effects of "Red-Eyes Scorch Black Dragon" once per turn.
    • If this card is Normal or Special Summoned: You can add 1 "Red-Eyes" Spell/Trap or 1 "Inferno Fire Blast" from your Deck to your hand.
    • (Quick Effect): You can Tribute this card; inflict damage to your opponent equal to the ATK of 1 "Red-Eyes" monster you control, then Special Summon 1 "Red-Eyes B. Dragon" from your GY.

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  • NovaTsukimori

    WOFD-JP001 - SR
    Blood Moon Amon
    DARK/Cyberse/Pendulum/Effect
    Level 4
    Pendulum Scale: 1/1
    1800/1000
    Pendulum Effect: During your Main Phase: You can target 1 face-up "Blood Moon" card you control; destroy it, and if you do, Set 1 "Crimson Eclipse" Spell/Trap directly from your Deck. You can only use this effect of "Blood Moon Amon" once per turn.
    Monster Effect: You can Special Summon this (banished) card by Tributing 1 Pendulum Monster. You can only Special Summon "Blood Moon Amon" once per turn this way. If this card is destroyed: You can Special Summon 1 Level 4 "Blood Moon" or Cyberse monster from your Deck, except "Blood Moon Amon". If this card is banished: You can add 1 Level 7 or lower "Rift Beast" Pendulum Monster from your Deck to your h…






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  • NovaTsukimori

    DBSN-JP028 - UR/ScR
    Titanium Mech - REX
    EARTH/Cyberse/Crystal/Effect
    Temperature: 5°
    2500/1200
    1 EARTH "Titanium Brandish Maiden - Stella" + 1 non-Molecule monster
    If this card is Crystal Summoned: Change all face-up monsters your opponent controls to face-down Defense Position. "Titanium" monsters you control gain 100 ATK for each "Titanium Gear" card in your GY. If this card is destroyed by battle or card effect: You can Special Summon 1 "Titanium Brandish Maiden - Stella" from your hand or GY. You can only use this effect of "Titanium Gear - REX" once per turn.

    DBSN-JP029 - SR
    Titanium Mech - RAY
    WATER/Cyberse/Crystal/Effect
    Temperature: 5°
    1900/2600
    1 WATER "Titanium Brandish Maiden - Stella" + 1 non-Molecule monster
    Once per turn, when an opponent…











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  • NovaTsukimori

    DBSN-JP040 - C/NPR
    Backlinker

    DBSN-JP041 - C/NPR
    Backup Secretary

    DBSN-JP042 - C/NPR
    Darkest Diabolos, Lord of the Lair

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  • NovaTsukimori

    DBSN-JP012 - C/NPR
    Nikkei Graduation
    Normal Trap
    Banish 1 "Nikkei" monster from your hand or GY; Special Summon 1 "Nikkei" monster from your Deck with the same Level as the Level/Temperature of that banished monster but with a different name. You can only activate 1 "Nikkei Graduation" per turn.

    DBSN-JP013 - C/NPR
    Nikkei Security
    Counter Trap
    When your opponent activates a card or effect that targets a "Nikkei" monster(s) you control: Banish 1 "Nikkei" monster from your GY; the effect becomes "double the ATK of those targets until the end of this turn". You can only activate 1 "Nikkei Security" per turn.

    DBSN-JP017 - C/NPR
    Warlord Belus
    DARK/Fiend/Effect
    Level 5
    2200/1800
    You can Special Summon this card (from your hand) by Tributing 1 "Warlord" monste…










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  • Trey Arclight

    • Main Phase 1:
    • Mikoto activates "". She reveals "" ( 4 / 1850 / 0 / 5) and "" ( 4 / 1850 / 0 / 3) from her Deck. "Luster Pendulum" is randomly chosen, and Mikoto chooses to Special Summon it. "Vector Pendulum" is placed in the Extra Deck, face-up.
    • Mikoto then places "" ( 6 / 1000 / 2400 / 1) and "" ( 4 / 1800 / 700 / 5) in her Pendulum Zones. She uses the Pendulum Effect of "Monkeyboard", adding any Level 4 or lower "Performapal" monster from her Deck to her hand. She chooses "" ( 4 / 1800 / 100 / 8).
    • Mikoto Normal Summons "Skullcrobat Joker" and subsequently uses its effect to add 1 "Performapal" monster from her Deck to her hand. She chooses "Performapal Dargekota" ( 4 / 1600 / 1200 / 8).
    • She then Pendulum Summons, from her hand, "Darge…

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  • NovaTsukimori

    DBSN-JP027 - SR
    Titanium Brandish Maiden - Stella
    DARK/Cyberse/Molecule/Effect
    Level 4
    1000/1000
    If this card is Normal or Special Summoned: You can add 1 "Titanium" card from your Deck to your hand, except "Titanium Brandish Maiden - Stella". You cannot Special Summon monsters from the Extra Deck, the turn you activate this effect.

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  • NovaTsukimori

    DBSN-JP008 - SR
    Nikkei Yuko
    LIGHT/Spellcaster/Crystal/Effect
    Temperature: 6°
    1900/1200
    1 Molecule + 1+ non-Molecule monsters
    When this card is Crystal Summoned: You can target 1 of your banished "Nikkei" monsters; Special Summon it. Once per turn (Quick Effect): You can banish 1 Spellcaster monster from your GY; have 1 monster your opponent controls lose ATK equal to the ATK of the monster banished to activate this effect. If this card is in your GY: You can banish 1 Spellcaster monster in your hand or face-up on your field; Special Summon this card. You can only use this effect of "Nikkei Yuko" once per Duel.

    DBSN-JP009 - C/NPR
    Nikkei Nagisa
    LIGHT/Spellcaster/Crystal/Effect
    Temperature: 6°
    2400/800
    1 Molecule + 1+ non-Molecule monsters
    Once per turn: …











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  • NovaTsukimori

    WOFD-JP018 - UR/ScR/20ScR
    Galaxy-Eyes Graviton Faeryl
    LIGHT/Dragon/Effect
    Level 8
    2500/2000
    When a card or effect is negated (except during the Damage Step): You can Special Summon this card from your GY (if it was there when it was negated) or your hand (even if not). (Quick Effect): You can target 1 face-up card on the field; that target has its effects negated until the end of this turn. You can only use each effect of "Galaxy-Eyes Graviton Faeryl" once per turn.

    WOFD-JP019 - R
    Garuda, Guardian of the Summit
    WIND/Wyrm/Effect
    Level 4
    1800/500
    If this card is in your hand: You can banish 1 "Summit" monster from your hand or field; Special Summon this card, and if you do, add 1 "Summit" monster from your Deck to your hand, except "Garuda, Guardian of…









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  • NovaTsukimori

    DBSN-JP001 - SR
    Nikkei Kaori
    LIGHT/Spellcaster/Molecule/Effect
    Level 4
    1400/500
    If this card is Normal or Special Summoned: You can add 1 "Nikkei" Spell/Trap from your Deck to your hand. If this card is banished: You can target 1 monster your opponent controls; destroy that target. You can only use each effect of "Nikkei Kaori" once per turn.

    DBSN-JP002 - C/NPR
    Nikkei Raura
    LIGHT/Spellcaster/Effect
    Level 3
    1200/300
    If you control a "Nikkei" monster, other than"Nikkei Raura", you can Special Summon this card (from your hand). You can only Special Summon "Nikkei Raura" once per turn this way. If this card is banished: You can target 1 card in your opponent's GY; banish that target. You can only use this effect of "Nikkei Raura" once per turn.

    DBSN-JP003…











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  • NovaTsukimori

    Thunder King ELVES
    LIGHT/Thunder/Effect
    Level 8
    2900/1700
    Once per turn, if a Thunder monster activates its effect in your hand: You can target 1 of your banished Thunder monsters; add it to your hand. You can only use each of the following effects of "Thunder King ELVES" once per turn.
    ● If a Thunder monster, except "Thunder King ELVES", is discarded from your hand (except during the Damage Step): You can Special Summon this card from your GY (even if it was there when you discarded) or from your hand (even if not).
    ● You can discard this card, then target 1 card on the field; banish it.

    Thunder King Starting Jet
    LIGHT/Thunder/Tuner/Effect
    Level 1
    400/600
    You can discard this card; Special Summon 1 Level 5 or lower Thunder monster with 1600 or less …









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  • NovaTsukimori

    SL05-JP001 - UR
    Thunder King ELVES
    LIGHT/Thunder/Effect
    Level 8
    2900/1700
    Once per turn, if a Thunder monster activates its effect in your hand: You can target 1 of your banished Thunder monsters; add it to your hand. You can only use each of the following effects of "Thunder King ELVES" once per turn.
    ● If a Thunder monster, except "Thunder King ELVES", is discarded from your hand (except during the Damage Step): You can Special Summon this card from your GY (even if it was there when you discarded) or from your hand (even if not).
    ● You can discard this card, then target 1 card on the field (Quick Effect); banish it.

    SL05-JP002 - SR
    Thunder King Starting Jet
    LIGHT/Thunder/Tuner/Effect
    Level 1
    400/600
    You can discard this card; Special Summon 1 Level …











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  • NovaTsukimori

    NJMP2-JP003 - UR
    Astro Trefoil Magician
    LIGHT/???/Pendulum/Effect
    Pendulum Scale: ?/?
    ???/???

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  • NovaTsukimori

    DKMS-JP068 - C
    Dimension Zero Dimensional Shift
    Normal Trap
    If you control a Cyberse monster or a "Rift Beast" monster: Banish 1 monster on the field.

    DKMS-JP069 - C
    Crystal Surprise
    Continuous Trap
    Activate this card by targeting 1 Crystal Monster in your GY; Special Summon it in face-up Attack Position. It cannot be destroyed by battle or card effects. If this card leaves the field, destroy that target. If that target leaves the field, destroy this card.

    DKMS-JP070 - C
    Crystal Heart
    Normal Trap
    Target 1 Crystal Monster you control; Special Summon from your Outer Deck, 1 Crystal Monster that has the same Type as that monster you control, but 1 Temperature lower. You can only activate 1 "Crystal Heart" per turn.

    DKMS-JP073 - C
    Temple of the Diyu King
    Co…










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  • NovaTsukimori

    DKMS-JP037 - C
    Volcanic Chimera
    FIRE/Pyro/Link/Effect
    1900/LINK-2
    Link Arrows: T B
    2 Pyro monsters
    When this card is Link Summoned: You can add 1 "Blaze Accelerator" card from your Deck or GY to your hand. Once per turn: You can target 1 Pyro monster in your GY; Special Summon it to your zone this card points to.

    DKMS-JP041 - C
    Coach King Ultratrainer
    FIRE/Beast-Warrior/Impure/Effect
    Level -8
    3000/2200
    1+ Beast-Warrior monsters
    When this card is Impure Summoned: You can target 1 Beast-Warrior monster in your GY; Special Summon to your field. You can delete 1 material from this card; each player draws 1 card and reveals it to their opponent, then the player that revealed a monster with a higher Level than the opponent, draws 1 more card. Otherwise, if i…











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  • NovaTsukimori

    DKMS-JP019 - C
    Venom Taipan
    EARTH/Reptile/Effect
    Level 4
    1500/800
    (Quick Effect): You can remove 1 Venom Counter from 1 monster on the field; add 1 Reptile monster from your Deck to your hand, except "Venom Taipan". If this card is destroyed by battle or card effect: You can place 1 Venom Counter on all monsters currently face-up on the field, and if you do, draw 1 card for each monster that currently has a Venom Counter on the field (max. 3). You can only use each effect of "Venom Taipan" once per turn.

    DKMS-JP021 - C
    Combustible Volcanic
    FIRE/Pyro/Tuner/Effect
    Level 1
    200/800
    If this card is sent to the GY: You can add 1 Pyro monster from your Deck to your hand, except "Combustible Volcanic". Then, if this card was sent to the GY to activate the ef…









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  • NovaTsukimori

    DMKS-JP023 - NR
    Mr. Cuddles
    DARK/Beast/Spirit/Effect
    Level 1
    200/400
    Cannot be Normal Summoned/Set. If you Normal Summon a Spirit monster: You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card was Special Summoned: Return it to the hand.

    DKMS-JP025 - R
    Gamma Ray Wyvern
    LIGHT/Cyberse/Ritual/Effect
    Level 6
    2400/1000
    You can Ritual Summon this card with "Cynet Ritual". If this card is Special Summoned: All monsters in zones adjacent to this card gains 600 ATK. At the start of the Damage Step, if this card battles an opponent's monster that is not in the same column as this card: Send that monster to the GY.

    DKMS-JP030 - C
    Cyberse Clock Dragoon (Cyberse Clock Dragon Rider)
    DARK/Cyberse/Fusion/Effect
    Level 5
    2300/13…













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  • NovaTsukimori

    NJP2-JP002 - UR
    Number Collector (Numbers Collector)
    LIGHT/Warrior/Link/Effect
    1000/LINK-2
    Link Arrows: Bottom-Left, Bottom-Right
    2 monsters with the same Level
    When this card is Link Summoned: You can target 1 monster in your GY; Special Summon 1 "Number" Xyz Monster from your Extra Deck with a Rank equal to that monster's Level, except a "Number C" or "Number S" monster. During your Main Phase: You can target 1 "Number" monster this card points to, except a "Number C" or "Number S" monster; Special Summon from your Extra Deck, 1 "Number" monster with the same number in its name as the first monster that is up to 2 Ranks higher using it as the Xyz Material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You …





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  • NovaTsukimori

    DKMS-JP031 - C
    Blood Moon Nemo
    DARK/Fish/Fusion/Effect
    Level 5
    2000/0
    1 "Blood Moon" monster + 1 WATER, Fish, Sea Serpent, or Aqua monster
    Must first be Fusion Summoned with the above Fusion Materials or Special Summoned by the effect of a "Blood Moon" monster. When this card is Fusion Summoned: You can send 1 card on the field to the GY. Once per turn: You can target 1 of your banished "Blood Moon" monsters; shuffle it into the Deck, then draw 1 card.

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  • NovaTsukimori

    DKMS-JP012 - C
    Yokai Ayakashi
    WATER/Fiend/Effect
    Level 2
    200/1800
    If you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Yokai Ayakashi" once per turn this way. During your Main Phase: You can destroy 1 other "Yokai" monster in your hand or face-up in your Monster Zone, and if you do, Special Summon 1 "Yokai" monster from your Deck. If this card is destroyed by a card effect and sent to the GY: You can target 1 monster your opponent controls; take control of that target. You can only use each effect of "Yokai Ayakashi" once per turn.

    DKMS-JP013 - C
    Yokai Kappa
    WATER/Fiend/Molecule/Effect
    Level 4
    1500/2000
    If a monster you control is destroyed by battle or card effect: You can Special Summon this ca…









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  • NovaTsukimori

    DKMS-JP022 - R
    Blue-Eyes White Dragun (Blue-Eyes White Dragoon)
    LIGHT/Dragon/Effect
    Level 4
    2000/1500
    This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the GY. Cannot attack directly. You can only use 1 of the following "Blue-Eyes White Dragun" effects per turn, and only once that turn.
    • If this card is Normal or Special Summoned: You add 1 "Dragon's Mirror" from your Deck to your hand.
    • You can banish this card from your GY; Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY, except a monster whose original name is "Blue-Eyes White Dragun".

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  • LionHeartKIng

    Starting with a new type of card, which is meant to be used exclusively by the Professor's Guild, and that is the Rule Cards. A Library with a Rule Card in it must contain it and 41 other cards (the Starter and your usual 40-card Library). They are placed in the Rule Zone, which is on the left size of the Creature Zone, and it remains on the field for the duration of the Match. They grant an effect to the player, as well as an effect that can only be used once in the Match, which is written with {ABILITY} in its text.

    Starting now with Professor Schmidt's Magi-Element Library, which focuses on having a variety of Action and Reaction Cards which will place Mana Markers while they are in the Drop Zone to specifically call powerful creatures b…

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  • LionHeartKIng

    Starting with Zacarius' crush named Aishe and her Light-Element Creature Library, focusing on a concept often used in card games, which is a column, a vertical line in the playmat, spearheaded by her aces and .

    Solar Panel Serpent
    Light-Element Starter
    40 Power
    60 Stamina
    (Upgrades to .)

    Solaris Inscriptor
    Light-Element Creature
    160 Power
    130 Stamina
    (Upgrades to .)
    If this card is upgraded, the Creature in your opponent's Creature Zone in this card's column loses 60 Power and Stamina. Your opponent cannot Set Reaction Cards in columns adjacent to this card's or in this card's column.

    Solarmancer
    Light-Element Creature
    240 Power
    210 Stamina
    Cannot be called, except by upgrading from . If this card is called, the Creature in your opponent's Creature Zone in…












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  • NovaTsukimori

    DKMS-JP047 - R
    Firewall Cardinal
    FIRE/Cyberse/Crystal/Effect
    2300/2000
    1 FIRE Molecule + 1+ non-Molecule monsters
    Once per turn (Quick Effect): You can discard 1 card, then target 1 monster your opponent controls; banish that target, then inflict damage to your opponent equal to that monster's original ATK. Once per turn, during the end of the Battle Phase: You can target 1 Cyberse monster in your GY; inflict damage to your opponent equal to its ATK, and if you do, shuffle it into the Deck. If this card is destroyed (by battle or card effect) and sent to the GY, while you control a Link Monster: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck to your zone a Link Monster you control points to.


    DKMS-JP070 - C
    Cynet Firewall…







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  • LionHeartKIng

    Starting with a new character, called Zacarius and his Earth-Element Library, focusing on using the series of cards, which focuses on low Power units with effects that boost their and their kin's Power often by switching their Power and their Stamina around.

    Klank Mudclap Kid
    Earth-Element Starter
    30 Power
    70 Stamina
    (Upgrades to .)

    Klank Defender
    Earth-Element Creature
    80 Power
    150 Stamina
    (Upgrades to .)
    If this card is upgraded from , switch this card's Power and Stamina. Once this turn, you can choose 1 Earth-Element Creature in your Drop Zone or that is underneath this card, except , and specifically call it.

    Klank Steampunk
    Earth-Element Creature
    190 Power
    300 Stamina
    Cannot be called, except by upgrading from . If this card attacks an opponent's C…












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  • LionHeartKIng

    Starting with a new character, called Ariel and her Water-Element Library, focusing on using a variety of cards in duplicates, triplets or quartets (note the "playset" is 4 cards in Universals).

    Little Moray of the Ancients
    Water-Element Starter
    40 Power
    40 Stamina
    (Upgrades to .)

    Atlantis Sentinel
    Water-Element Creature
    100 Power
    130 Stamina
    (Upgrades to .)
    If this card is upgraded from , you can search your Library for 1 . Your opponent cannot attack Water-Element Creatures you control, except this card.

    Atlantis Leviathan
    Water-Element Creature
    240 Power
    200 Stamina
    Cannot be called, except by upgrading from . If this card is called, you can search your Library for 1 Water-Element Creature, except . Once during this turn, you can choose 1 Battle Mode Wate…












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  • NovaTsukimori

    DKMS-JP076 - C
    Why Does Taylor Bother With Fortnite?
    Counter Trap
    When a monster(s) would be Special Summoned to your opponent's field: Special Summon 1 Warrior monster from your hand, negate the Summon, and if you do, shuffle that monster(s) into the Deck.

    DKMS-JP046 - R
    Solstice Eternity Hawk
    WIND/Cyberse/Crystal/Effect
    Temperature: 5°
    2300/1800
    1 WIND Molecule + 1+ non-Molecule monsters
    When this card is Special Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; banish that target. You can only use this effect of "Solstice Eternity Hawk" once per turn. If you control this linked monster, all Cyberse monsters you control gain 500 ATK/DEF. If this card is destroyed (by battle or card effect): You can Special Summon 1…








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  • LionHeartKIng

    Dorothy Rose's Library consists of the Fire-Element Creatures based off the "Salamangreat" monsters from Yu-Gi-Oh!. The archetype is now called and like Nora's monsters, her cards constitute an archetype.

    Reincarnation Flame Beast, Raccoon
    Fire-Element Starter
    30 Power
    60 Stamina
    (Upgrades to .)

    Reincarnation Flame Beast, Jack Jaguar
    Fire-Element Creature
    180 Power
    100 Stamina
    (Upgrades to .)
    If this card is upgraded from , you can search your Library for 1 > once this turn.

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  • NovaTsukimori

    NovaTsukimori: 2018. We're finally through half of the year, with this upcoming Sunday marking the beginning of the second half of the year. For this year, I will be 21, a major age number in someone's life for some reason. But right now, I'm not important.

    6.28.1992

    NovaTsukimori: Someone very dear to me was born on this date. This is now his 26th anniversary. And we will celebrate it with not one, not two, but seven sneak previews, mostly of titles upcoming that are announced, and that most of these now have a release date. Not window, but a date for you to look forward to. I hope you enjoy what you are about to read. Do keep in mind that these trailers will not be shown in the greatest of detail due to everything only being in the first d…

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  • NovaTsukimori
    • Winged Chonchon (Super Rare/Extra Secret Rare)
    • Multicasting Vetala (Parallel Rare)
    • Undying Bituitus (Super Rare/Extra Secret Rare)
    • Crying Pananggalan (Parallel Rare)
    • Poison Amaryllis (Parallel Rare)
    • Wandering Seeker
    • Floating Death
    • Black Luster Soldier - Envoy of the Beginning
    • Chaos Sorcerer
    • Destrudo the Dragon's Lost Frisson
    • Artifact Moraltach
    • Artifact Scythe
    • Scapeghost
    • Mathematician
    • Destiny HERO - Malicious
    • Destiny HERO - Malicious
    • Performage Trick Clown
    • Glow-Up Bulb
    • Jet Synchron
    • Blackwing - Steam the Cloak
    • Maxx "C"
    • The 8th Ark
    • Cry of a Crystal Tear
    • Soul Charge
    • Scapegoat
    • Hippo Carnival
    • Chicken Game
    • Dragon Ravine
    • One for One
    • Foolish Burial
    • Twin Twisters
    • Terraforming
    • Sorrowful Crystal Howling
    • Artifact Sanctum
    • Trickstar Reincarnation
    • Powerful Rebirth
    • Dimensional Barrier
    • Torren…
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  • LionHeartKIng

    Slade, Dragonic Gazer
    Stage 1
    Human
    Rogue
    Thunder
    3000 HP
    1600 STR
    600 DEF
    Attack Class: Physical/Melee
    Flavor text: A stranger, yet graceful, creature whose gaze slays even the wildest of creatures.
    Passives: ● Sure-kill Impact: This card's attacks will automatically kill any Soul under 2000 HP.
    Techniques: ● Slaying Gaze: [Attack] Gain 300 STR until the end of battle, then attack 1 opposing monster. Switch to Defense Stance after damage calculation.
    Ascension: 1 Stage 1 Thunder Material + 1 Stage 1 monster > "Slain Slade, Dragonic Seer"

    Slain Slade, Dragonic Seer
    Stage 2
    Human
    Rogue
    Thunder
    5000 HP
    2100 STR
    1400 DEF
    Attack Class: Physical/Melee
    Flavor text: A creature who predicts the bad omens of those she confronts. One gazing of this creatures towards an opp…




















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  • LionHeartKIng

    Now we introduce another character, named Yuriko Kobayashi. Her deck focuses on avoiding attacks by temporarily removing her Wind-Element units from the game and bringing them back, spearheaded by her ace card, .


    Very Very Far Away B.
    Wind-Element Starter
    30 Power
    30 Stamina
    (Upgrades to .)

    Spelling B.
    Wind-Element Creature
    90 Power
    90 Stamina
    (Upgrades to .)
    If this card is upgraded from , you can search your Library for 1 Wind-Element Creature, except During your opponent's turn, you can remove this card from the game for this turn and make an opponent's Creature lose 50 Power and Stamina for this turn.

    Queen the B.
    Wind-Element Creature
    240 Power
    220 Stamina
    Cannot be called, except by upgrading from . If this card is called, you can specifically call …













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  • LionHeartKIng

    First, we have Doris's upgrade series which will have her ace Creature, "Clockwork Queen, Nikki "B"".

    Clockwork Squire, Lindsay
    Time-Element Creature
    60 Power
    70 Stamina
    (Upgrades to .)
    If this card is called, you can send 1 card from your hand to the Drop Zone to draw 1 card. If this card is upgraded to , you can place 1 from your Library underneath .

    Clockwork Dominatrix, Whitney
    Time-Element Creature
    160 Power
    140 Stamina
    (Upgrades to .)
    This card inherits the original Power and Stamina of the Creatures underneath this card. Once during this turn, you can look at the top card of your Library, and if it is a Time-Element Creature, place it underneath this card. Otherwise, place it to the bottom of your Library.

    Clockwork Queen, Nikki "B"
    Time-Element…











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  • NovaTsukimori

    It's nothing special except to those it is special to. The event begins 6.28.18 EU time, so 6.27.18 in the Western hemisphere. I won't tell you what all gets a trailer. Just, stuff gets trailers. 

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  • LionHeartKIng

    Including my first Shadowverse Card.

    Starving Venom Fusion Dragon
    Craft: Shadowcraft
    Trait: -
    Unevolved Stats: 5/5
    Fanfare: Destroy an enemy follower. Add its attack and defense to this follower's attack and defense.
    ----
    Evolved Stats: 6/6
    Last Words: Destroy all enemy's upgraded follower.


    Not sure if it was fair, not asking to, it is based off a real Yu-Gi-Oh! Card.


    Now onto some more Universals, we have our first sneak peek of Nel'zios's Universal deck, which focuses on the Prism-Element Creatures that bars you from using the upgrade thing, relying on low-Power and Stamina Creatures to achieve the goals, while the higher-stat ones focus on field advantage.

    Here are some cards.



    Young Dragon with Eyes of Prism
    Prism-Element Starter
    70 Power
    60 Stamina
    Ca…














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  • LionHeartKIng

    A Time-related theme that is centered towards low-Power and Stamina Creatures who inherit their stats to the units she upgrades. Because of the nature of her Library, her deck is centered towards Upgrade series, including her starter "Clockwork Maiden, Fernandez".

    Clockwork Maiden, Fernandez
    Time-Element Starter
    50 Power
    50 Stamina
    (Upgrades to "Clockwork Blader, Sam".)

    Clockwork Blader, Sam
    Time-Element Creature
    120 Power
    90 Stamina
    (Upgrades to "Clockwork Dominion, Koleen".)
    This card inherits the original Power and Stamina of the Creatures underneath this card. If this Creature is defeated, you can specifically call 1 "Clockwork Maiden, Fernandez" from your Drop Zone, then it gains 50 Power and 30 Stamina.

    Clockwork Dominion, Koleen
    Time-Element Cre…










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  • NovaTsukimori

    DKMS-JP062 - C
    Offerings at Necrovalley
    Normal Spell
    Discard 1 "Gravekeeper's" monster; draw 2 cards. If you control a "Gravekeeper's" monster and "Necrovalley", draw 3 cards instead.

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  • NovaTsukimori

    DKMS-JP020 - R
    Dark Magical Dragon (Dark Magic Dragon)
    DARK/Dragon/Effect
    Level 4
    1800/1000
    While face-up on the field, this card is also treated as a Spellcaster monster. When this card is Normal Summoned: You can target 1 "Dark Magician" in your GY; Special Summon it. During your opponent's turn (Quick Effect): You can discard 1 Spell/Trap; Set directly from your Deck, 1 Spell/Trap that lists the card "Dark Magician" in its text. It can be activated this turn, but banish it when it leaves the field if you activated it this turn. You can only use this effect of "Dark Magic Dragon" once per turn.

    DKMS-JP038 - R
    Dark Magician the Apprentice
    DARK/Spellcaster/Link/Effect
    1250/LINK-2
    Link Arrows: Center-Bottom, Center-Right
    2 Spellcaster monsters, includ…









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  • LionHeartKIng

    Pierre's deck in Universal will be a Space-themed deck that focuses on gaining abilities from smaller units and grant them to higher-power Units.

    Space Wanderer
    Space-Element Starter
    30 Power
    50 Stamina
    (Upgrades to "Space Explorer, Darius".)

    Space Explorer, Darius
    Space-Element Creature
    150 Power
    150 Stamina
    (Upgrades to "Space Dragon, Dariugon".)
    If this card is called, you can place 1 Space-Element Creature from your Library to your Drop Zone (except "Space Explorer, Darius"). If this card is upgraded from "Space Wanderer", you can discard 1 Action Card to Set 1 Reaction Card directly from your Library.

    Space Dragon, Dariugon
    Space-Element Creature
    350 Power
    300 Stamina
    Cannot be called, except by upgrading from "Space Explorer, Darius". If this card is …












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  • NovaTsukimori

    DKMS-JP002 - R
    Star Cluster Wyvern
    LIGHT/Cyberse/Tuner/Effect
    Level 4
    1600/1000
    If you Special Summon a Cyberse Link Monster (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If this card is sent to the GY as Material for a Cyberse Fusion, Synchro, Link, or Crystal Monster: You can add 1 "Dimension Zero" Spell/Trap from your Deck to your hand. You can only use 1 "Star Cluster Wyvern" effect per turn, and only once that turn.

    DKMS-JP003 - R
    Solstice Eagle
    LIGHT/Cyberse/Molecule/Effect
    Level 4
    1500/0
    If this card is in your hand: You can banish 1 Cyberse monster from your GY; Special Summon this card. During your Main Phase: You can declare 1 Attribute; this card becomes that…









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  • LionHeartKIng

    Universal

    June 22, 2018 by LionHeartKIng

    Universal Another card game created by LHK.

    The rules It is played with 2 players and they start with 6 Life. The playmat has this form:


    Creature Zone Creature Zone Creature Zone Creature Zone Creature Zone
    Drop Zone
    Cast Zone Cast Zone Cast Zone Cast Zone Cast Zone
    Library

    The Creature Zone is the zone creatures "reside".
    The Drop Zone is the zone when used up Action and Reaction Cards, as well as "defeated" creatures "reside".
    The Cast Zone is the place where Action Cards are "cast" and Reaction Cards are Set.
    The Library is your Deck, which comprises of 41 to 60 cards.

    The flow of the turn goes as follows:

    • Loading Phase: Draw 1 card from your Library and you can activate cards or effects that Phase.
    • Call Phase: You can call or upgrade…





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  • NovaTsukimori

    (A heartbroken Luna where her room and closes the door.)

    (A memory of Maria flashes in her head. They're throwing snow balls at each other.)

    So close, no matter how far

    (Another memory of Maria flashes, they are on a date, one seen in one of the trailers for Yu-Gi-Oh! D-ZERO.)

    Couldn't be much more from the heart

    Luna: What did I work so hard for 2 years for?!

    Forever, trust in who we are
    And nothing else matters

    (Luna wipes her face with water, her eyes, now bloodshot from crying and baggy from lack of sleep, she stairs herself in the mirror.)

    I never opened myself this way

    (Another memory flashes. Luna is at an office.)

    Office woman: And you want to change your name? Why? Luna is so pretty.

    Luna: Luna... I feel like I stained that name. Now every "Lu…


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  • LionHeartKIng

    Template will come soon™ on this wiki. For now, some monsters for the Oceania region

    Yowie
    Australia
    1500 Power
    800 Stamina
    If you possess only Oceanian Region creatures, boost this card's Power by 500. If this card is defeated and sent to the Samsara Zone, you can search your Library for 1 "Yowie" and add it to your hand.

    Bunyip
    Australia
    1500 Power
    700 Stamina
    If you possess only Oceanian Region creatures, you can choose 1 Creature your Adversary possesses, and then it loses 600 Power.

    The Giant Devil Dingo
    Australia
    5500 Power
    2000 Stamina
    (Send 2 Oceanian Region Creatures you possess with the same original Power to your Samsara Zone)
    If this card is specially called, you can have 1 Creature your Adversary possesses lose Power equal to the common origi…












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  • NovaTsukimori

    Deck Build Pack: Sisters' Noise introduces 3 new Deck themes used in Yu-Gi-Oh! Crystal-0 by Luna Yuhoshi's 3 older sisters. As with all Deck Build Packs, it introduces 3 new Deck themes.

    • Used by the youngest of Luna's sisters, Minerva, her Nikkei monsters are idols focused on banishing their monsters and using their effects to take advantage of their banishment. You'd think "well, Macro Cosmos would work in this deck then". Well, no. You kinda need them in the GY in order for them to work. As more cards are revealed, there will be an explanation as to how to play the Deck.
    • Used by the elder of the Minerva/Athena duo, Athena, her Warlord Deck revolves around the use of generic and straightforward beat down tactics. Monsters, Spells, and Traps b…
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  • NovaTsukimori

    Only one of the cover cards. This set has 50 cards and 45 of them are new cards to be used by Luna Yuhoshi's sisters, Minerva, Athena, and Tomoe. Introducing Minerva's ace monster

    DBSN-JP007 - UR/ScR
    Nikkei Musume
    LIGHT/Spellcaster/Crystal/Effect
    Temperature: 6°
    2000/1700
    1 Molecule + 1+ non-Molecule Spellcaster monsters
    Once per turn, during damage calculation, if this card battles (Quick Effect): You can banish 1 Spellcaster monster from your GY; this card gains ATK equal to that banished monster's ATK. If this card is destroyed (by battle or card effect) and sent to the GY: You can target 1 of your banished Spellcaster monsters; add it to your hand. If you targeted a "Nikkei" monster with this effect, you can Special Summon it instead.

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  • NovaTsukimori

    DKMS-JP002 - C
    Gibbous Wyvern
    DARK/Cyberse/Effect
    Level 4
    1600/800
    If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is sent to the GY: You can target 1 Cyberse monster in your GY, except "Gibbous Wyvern"; add it to your hand. You can only use each effect of "Gibbous Wyvern" once per turn.

    DKMS-JP003 - R
    Combat Messier
    DARK/Cyberse/Effect
    Level 4
    1800/200
    During damage calculation, if this card battles an opponent's monster, and you control an Impure Monster, this card gains 300 ATK for each total Impure Materials installed on your Impure Monsters during that damage calculation only. If this card destroys a monster by battle: You can add 1 "Cynet" Spell/Trap from your Deck to your hand.

    DKMS-JP039…











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